AI Insights · Timothy · October 2025
Top 5 Hybridcasual Games on iOS in Poland Q3 2025
Explore the performance of the leading hybridcasual games on iOS in Poland during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the hybridcasual games market on the iOS platform in Poland saw significant activity across several popular titles. Here's a closer look at the performance of the top five games, based on data provided by Sensor Tower.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. showed a steady increase in weekly revenue, peaking at approximately $651 in the final week of September. Weekly downloads fluctuated, reaching a high of around 11.7K at the beginning of July and ending the quarter at 6.3K. Active users saw a decline over the quarter, from 69.4K down to 39.8K.
Brain Test: Tricky Puzzles from UNICO STUDIO experienced a gradual decline in active users from 14K to 8.5K. Weekly downloads started at 2.8K and ended at 2.9K, while revenue showed a peak of around $253 in early August before declining to $155 by the end of September.
Good Pizza, Great Pizza by TAPBLAZE saw its highest weekly revenue of $1.1K at the beginning of July, with a downward trend to $295 by the end of the quarter. Downloads began at 2.6K, rose to 4.3K, and finished at 4.3K, while active users decreased from 35.7K to 27.8K.
Paper.io 2 from Voodoo maintained a fairly consistent revenue stream, with a slight decrease from $181 to $107 by the end of September. Downloads saw a gradual decline from 5.9K to 3.5K, while active users also decreased from 63.7K to 37.1K.
Hole.io, also by Voodoo, experienced a varied revenue pattern, with a peak of $195 in early September. Downloads remained relatively stable, starting at 1.9K and ending at 3.5K, while active users dropped from 13.2K to 6.1K over the quarter.
For more detailed insights and data, visit Sensor Tower.